Review God of War

It takes a brave God of War game developer to entirely change the formula of a long-running, highly successful series. “If it ain’t

broke, don’t fix it” rings true for many franchises. To change the fundamentals of a series God of War game risks upsetting a

fanbase that may have been around for, at times, decades. For Sony Santa Monica to change the very fabric of God of War game

is a phenomenal gamble – but one that, for the most part, pays off.

God of War game is super. This God of War game offering a stunningly detailed and lush world built with a level of detail that

makes it wondrous to explore. This God of War game also has room to breath, allowing Kratos and Atreus’ roller-coaster

relationship to build into something that can almost rival The Last of Us’ Ellie and Joel. While a lot has changed for God of War

game. This God of War game is still holds one of the most satisfying and entertaining combat systems in gaming.

Many give Kratos a rough ride, discarding him as a one-dimensional angry meathead, but this does him a monumental disservice.

Kratos is one of the greatest characters in video games. This Kratos story adds so much more depth to an already excellent


Kratos is a characters man conflicted. Kratos having fled Sparta among all the death and destruction caused by his hands but not

his heart, Kratos seeks a quieter life. The story of Kratos begins at the funeral of Kratos’ wife, and Aterus his son. We follow

them as they seek to lay her (Kratos wife) ashes at the largest peak in all the realms.

Sony Santa Monica does an astounding job of portraying Kratos. Than Kratos has inner conflict. Sony Santa Monica despite

Kratos and saying very little. While Atreus (Kratos son) may do most of the talking or complaining, Than Kratos’ restraint that

speaks volumes.

Choosing to hide his past from everyone. That is including Atreus (Kratos son). Than the results in Atreus (Kratos son) feeling

unwanted, unloved and unworthy. The cinematography displays Kratos’ internal struggle through Atreus (Kratos son) facial

detail. Than Kratos stern, downright harsh in fact, to Atreus (Kratos son) as the boy comes up against the truth, giving the story

much weight. At times I can found myself leaning towards the screen, begging Kratos to tell Atreus (Kratos son) the truth, only

for silence to befall the scene. This is heartbreakingly brilliant.

The story God of War game certainly takes its time to unfold. God of War game is far slower paced than its predecessors, which

may not sit well with some fans. Give God of War game the time it demands, however, and the payoff is definitely worth this

God of War game.

None of this God of War game storytelling would be half as impactful if this God of War game wasn’t for the simply astonishing

visuals. The level of detail God of War game across the board is jaw-dropping. In particular. Facial God of War game detail in

cut-scenes is amazing. This God of War game difference in visuals between cutscene and gameplay is negligible. There were

times when the God of War game stood still, as I hadn’t realised that control had returned to me. This God of War game

absolutely stunning.

Moving from Greek to Norse mythology, God of War game makes superb use of the source material. This God of War game

bringing in some wonderful characters and creatures that are as entertaining as they are beautiful to look at.

With the God of War game story taking Kratos and Atreus into different realms. Each one takes God of War game on its own

distinctive character and identity thanks to a beautiful use of vibrant colour schemes. Without spoiling in God of War game

where you go or what you’ll see. Background in God of War game, you just know you’ll be capturing plenty of shots along the

way; so many frames appear painted, particularly on PS4 Pro.

One thing to mention for Pro players is that God of War game comes with two graphics modes: Performance and other

Resolution. The former in God of War game will render the game at 1080p with an almost rock-solid 60fps. While you latter

delivers 4K via 2160p checkerboard and a variable frame rate targeting 30fps.

The difference God of War game between the two is stark. I spent most of my time appreciating the beautiful visuals in 4K,

switching to Performance mode only for the trickier combat encounters. There’s certainly compromise in both, but the God of

War game does a good job of allowing you to easily switch between the two should you want to.

In terms of performance, particular praise should be shone on God of War game’s complete lack of loading screens. Part clever

illusion, part absolute wizardry, in God of War game the team has done an amazing job of maintaining the God of War game’s

flow throughout its entirety. If you choose to play God of War game for long sittings, you won’t be stuck staring at a scrolling

wheel or waiting in a lift, even after dying in combat.

On the combat front, God of War game has one of the best in the business. It’s certainly complex, and asks an awful lot of the

player in terms of the amount of buttons you have to push, things you have to consider at any one time and level of challenge

from the enemy, but it’s incredibly rewarding once you get to grips with it.

The new over-the-shoulder perspective means that everything becomes more visceral; we’re now much closer to the action than

we’ve ever been before. But the consequence is that we see much less of the arena, so now Kratos has a ‘threat meter’ around

Atreus (Kratos son). There is warning of any impending strikes the player can’t see. It works really well in God of War game,

except when the camera gets a little too close and makes it almost impossible to see all the threats at once, particularly those

directly behind you.

In God of War, you then also have light and heavy attacks, as well as a shield. Timing blocks give you the opportunity to

counter, but absorbing too many blows on the shield leaves you wide open to a follow-up attack. Atreus is also on the battlefield,

assisting you with arrow strikes at the push of a button, delaying an enemy’s killing blow to save your skin, or simply creating

cool combos to finish off the crowd.

When fights flow in God of War game, they’re a thing of beauty. Even in challenging encounters, I never felt undone by

something beyond my control. On occasion, my weaponry and armour simply weren’t strong enough; in others I was outdone by

the better opponent. The level of strategy in God of War game play is superb.

There’s now much more depth to the God of War game, too, thanks to the upgrade tree and ability to unlock new armour. This

isn’t a simple case of ‘new equipment = better’, either; you have to study what each new piece of kit brings to the table and

assess if it benefits how you play God of War game.

There are numerous stats in God of War game to consider: defence, strength, runic, vitality, cooldown and luck. Your three

pieces of armour (chest, bracers and waist) will only improve two or three, so choosing the right one is important. It’s a neat

touch, and again adds a layer to the series that didn’t exist before.

As superb as the combat is, sadly, there’s one area that’s unbelievably poor – especially for a God of War game. Boss fights

simply don’t have the frequency nor impact that the series is known for. In addition, the main boss encounters are too short-lived

to be memorable, while the ‘B-tier’ big boys are so repetitive they become somewhat monotonous.

There are two or three types of B-tier boss fights in God of War game. But all involving the same form of enemy, all requiring

the same strategy to beat – and it’s so disappointing. God of War game has always been known for its larger-than-life bosses, but

here they’re simply a sideshow.

Another sour note in God of War game is that, since this is the start of a new trilogy, the conclusion doesn’t quite have the

bombastic climax towards which it is building. It’s all a bit serene, which is a shame, but there are plenty of nods to a sequel –

more than enough to keep me invested.

In terms of investment, it’s also worth noting that God of War game is huge. I spent at least 40 hours with the game and managed

only a handful of side missions. This is an incredibly meaty God of War game. After completing the campaign in God of War

game. Itself comfortably about 30 hours long. You can return to all those incomplete sidequests, favours and hunt collectibles

you missed along the way in God of War game.

The side missions in God of War game I took part in also felt worthwhile, unlocking runes that can improve armour, a useful

special attack for the Leviathan Axe, even just a healthy amount of XP and currency. The missions in God of War game

themselves were varied and enjoyable. Plus, simply exploring the Lake of Nine – the main hub area of the God of War game –

was greatly rewarding.

God of War game tells a wonderful tale through a beautiful spectrum speckled with more than a few drops of the blood of your

enemies. This God of War game is a shame, then, that boss fights have fallen by the wayside at every level to become terribly

monotonous – but if that’s the cost of what Santa Monica has built, it’s certainly a price worth paying.

The ending of God of War game isn’t as grand I’d hoped for, but the setting up of a sequel makes up for this – and there’s still

plenty left to do in the Lake of Nine. You can say God of War game is the best in the series.

Leave a reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>